Ori and the Blind Forest (2015 Video Game)
Full Cast & Crew
Directed by
Thomas Mahler |
Writing Credits
Thomas Mahler | ... | (writer) |
Ian Stevens | ... | (additional writing) & |
Samantha Vick | ... | (additional writing) & |
Stephanie Spoleti | ... | (additional writing) & |
Juliet Homer | ... | (additional writing) & |
Rok Zupan | ... | (additional writing) |
Cast (in credits order)
Erik Braa | ... | Spirit Tree (voice) | |
Aeralie Brighton | ... | Sein (voice) | |
Andrew Lackey | ... | Ori / Naru / Gumo (voice) |
Produced by
Mark Coates | ... | executive producer |
Kevin Hathaway | ... | lead producer: Microsoft Studios |
Avi Ben Menahem | ... | executive producer (as Avi Ben-Menahem) |
Torin Rettig | ... | producer |
Daniel E. Smith | ... | producer |
Music by
Gareth Coker |
Art Department
Maximilian Degen | ... | concept artist / level artist |
Johannes Figlhuber | ... | lead artist |
Herdis Jakobsen | ... | level artist |
Anna Jasinski | ... | level artist |
Simon Kopp | ... | concept artist / level artist |
Kaja Reinki | ... | art support |
Steffen Unger | ... | 3d character artist |
Sound Department
Geoffrey Garnett | ... | sound designer |
Beau Anthony Jimenez | ... | sound designer |
Kristi Knupp | ... | sound designer / sound implementation |
Andrew Lackey | ... | audio director / sound designer |
Boyd Post | ... | audio team |
Visual Effects by
Johannes Figlhuber | ... | effects |
Animation Department
James Nicholas Benson | ... | lead animator |
Rahel Brunold | ... | animator |
Music Department
Tom Boyd | ... | musician: oboe |
Aeralie Brighton | ... | vocalist |
Steve Kempster | ... | mixing engineer |
Jasper LeMaster | ... | assistant engineer |
Zach Lemmon | ... | score coordinator |
Rachel Mellis | ... | musician: ethnic winds |
The Nashville Scoring Orchestra | ... | music performed by |
Alexander Rudd | ... | conductor |
Nick Spezia | ... | recording engineer |
Alan Umstead | ... | concertmaster |
Additional Crew
Arie Barsky | ... | programmer / quality assurance lead |
James Nicholas Benson | ... | additional game designer |
Arthur Brussee | ... | graphics programmer |
David Clark | ... | gameplay programmer |
Michael Gagno | ... | level designer |
Emil Johansen | ... | additional programmer |
Gennadiy Korol | ... | lead programmer / project manager / technical artist |
Keith Loveland | ... | Test Associate |
Thomas Mahler | ... | game designer |
Thanks
Matt Golz | ... | special thanks |
Chris Henry | ... | special thanks |
Boris Hiestand | ... | special thanks |
Larry Hryb | ... | special thanks |
Adam Isgreen | ... | special thanks |
Ken Lobb | ... | special thanks |
Christian Müller | ... | special thanks |
Gerald Müller | ... | special thanks |
Wolfgang Peterle | ... | special thanks |
Phil Spencer | ... | special thanks |
Austin Wintory | ... | special thanks |