Cuphead (Video Game 2017) Poster

(2017 Video Game)

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10/10
A Cup of Tea that has Turned into a Mug
rcadavidson8 October 2017
I remember when I first saw this game on TV when the Xbox One was first revealed. When this game flashed on screen during an ID@Xbox show reel, I became interested in an instant. That was back in 2013, and skip forward a few years later, I have yet to buy an Xbox One or any of the "exclusives," even when most of them are on PC. That changed when this game FINALLY released, and the best part is, the wait is worth it.

Now, before I get too deep into the gameplay, I have to say that unlike most journalists in the field these days, I'm not gonna do the idiotic "#Cup Souls" thing or even compare this game to Dark Souls in the slightest. While Dark Souls can be challenging, a more accurate comparison is most likely an NES game, which can actually be more difficult. Just like a NES game, more precisely Contra, it's an easy-to-play Run-N-Gun game, thanks to the simple tutorial that only a certain game journalist would find hard, that becomes hard thanks to ever spawning enemies and projectiles everywhere. Luckily, the game is still fair, and it even feels rewarding beating the bosses in the game, which is mostly what the game is. The controls are tight and responsive, though I have changed the dash to the Right Trigger for better access, and never have I felt like they were fighting against me. Back to the bosses, though, they will give you a beat down. We're talking about bosses that will fill the screen with projectiles and enemies, and they will require your whole attention span and quick thumbs to beat them. This game is a great time, solo or co-op, but if you're not a fan of hard games, it won't be for you.

Now, for the one thing it quickly got attention for, the graphics. Seriously, we can gush over a game for having the most "ULTRA-REALISTIC" graphics, but I find this game to have the most impressive graphics I've ever seen. This game sets out to emulate the look of the 1930s cartoons, and it emulates it to a T. The game sprites run at 24 fps, just like the cartoons of old, but still provides a rock solid 60 fps during gameplay, except for some very rare frame dips. The music and sound also adds to the graphics as well with the soundtracks mix of jazz and ragtime (if you don't believe me, just look up "Dice King theme" on YouTube), and you can even hear crackling sounds during the quiet times.

Overall, this a hard, yet awesome game that emulates the aesthetic perfectly. If you have an Xbox One, this game is a must-have, and even if you're getting the game on PC, which you have a choice of getting it from Steam, GOG, or Microsoft Store if you want the "Play Anywhere" version, this game can pretty much run on a toaster.
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10/10
You could say this game is my cup of tea.
joebeaumont16 October 2017
Cuphead is brilliant, it is the pinnacle of indie gaming. Different aspects make this a master piece. Recently with indie games there have been a fair share of absolutely shocking and poor games. I feel like recently trying to find a good cheap indie game is like searching for a diamond ring in a metric tonne of pig crap. Cuphead is this ring and I'm wearing it proudly.

The first aspect that makes this brilliant is the visuals. The old Disney inspired visuals get me excited. They have that nice old Disney feel and definitely are made by the attention to detail (Cupheads little gloves are adorable). The map you walk around to get to each level is very nice, it may be a little simple to begin with but as you progressive, boy does it look good.

The second aspect I love about it is the sound track, can't really describe it, go listen to it yourself on YouTube. It has a nice classic sounds to it. I wouldn't listen to it on my bus journey but it does add to the atmosphere of the game

Worth a buy, do it immediately, wont regret it!

Joe Beaumont
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10/10
'A Great Slam and Then Some!'
Cuphead is a slice of video game heaven and surprisingly appealing piece of animation gold. Having been in development for the better part of a decade, Cuphead burst onto the video game market just in 2017, and it's resulted in a resurgence in the internet's love for 'The Golden Age of Animation' and the works of the great Max Fleischer. Does the game emulate those cartoons of a bygone era pre-dating World War Two? Yes. It absolutely does just that and then some! Yes the game's frustrating for newcomers to the run and gun genre but the sense of gratification and accomplishment you get from beating any one of the bosses in-game is incredible.

This game takes pages from gaming classics like MegaMan, Super Mario Brothers, Super Mario World and even Contra; it even pays homage to 'toon classics like Popeye, Betty Boop, Disney shorts from the 20s and 30s, has nods to the Looney Tunes shorts, and even Tom & Jerry. Cuphead is a masterclass in 'cultural remixing', fusing video games and animation into the perfect combo package. What is there not to like about something that has THIS many callbacks while being its own thing as well?

Cuphead is a game for the ages and will introduce newcomers to the run-and-gun genre, as well as persuade some people to play MegaMan sometime in the future.
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9/10
Indeed, it is a good day for a swell battle! This video game is really intense, but also really fun to play! Let's wallop!
ironhorse_iv29 September 2018
Warning: Spoilers
Inspired by 1930's cartoons, Studio MDHR painstakingly created a game that look like it might had come from that era. The visuals are remarkable. You can tell that the team did their research, right down to the color coordination and the lack of color consistency. There's even a grain filter and simulated 24 fps framerate to complete the effect. The traditional cartoon aesthetics of the hand drawn cell animation on a watercolor background or model work was also surreal & absolutely gorgeous. Not only that; but it's really impressive for an independent game like 'Cuphead', to features an orchestra like soundtrack that nearly 3 hours of original jazz, barbershop duo, early Latin big band, and ragtime music. It's just too bad, there is a lot of tracks by composer Kristofer Maddigan that had to cut from the game, due to runtime. Regardless, the Cab Calloway's like night club based behop sound that left in the game, matches well, with the compelling high stakes frenetic redemption story about two anthropomorphic porcelain cups brothers, Cuphead & Mugman having to collect souls, in order to free themselves from the devil's clutches. It's catchy. Additionally, I like how the songs themselves will play differently depending on the circumstances: pausing the game or opening your inventory will muffle the music, using a super move will detune and speed it up, and dying will cause a record like needle scratch followed by the music slowing to a crawl. It has an ominous effect on most gamers' ears. It really does help you feel emerge with what happening on screen, even the single player or co-player gameplay isn't much of a traditional cartoon-like, nostalgia genre piece, run and gun game like 1993's Sega Game 'Zombies Ate My Neighbor'. In truth, 'Cuphead' resemble something more of a cartoon version of 2005's PlayStation game 'Shadow of the Colossus', with its boss rush style of gameplay. After all, the game was originally made that way. Most of the actual Run and Gun gameplay levels, Mausoleum sequences & the hidden 40 coins quest were added late into the development phrase by Microsoft, in order to make the game more fun to play. Because of that, they felt like loose end, glitches side-missions that doesn't really needed to be play to beat the game. Nevertheless, it does help your character get weapon and abilities upgrade at the number of shops, throughout the over world map. So, that's a plus, even if certain things, like being locked into one charm or getting expose by after using a super, could be annoying. Hopefully, those things can be patch, later on. Regardless, those missions are not as challenging as the boss battles. I get that, people do need a breather from the intense action. However, a game like this, shouldn't have parts of it, to soften gamers up. The hard gameplay is one of the main appeal of 'Cuphead'. It supposed to be no cake walk. While, some people might find the lack of checkpoints & health picks up, a turn off; I like it. It's been, a long time, since a video game honestly gave the player, a challenge, rather than holding your hand throughout it. Plus, it's not like the run and gun levels & boss battles are impossible to beat. Victories are quite accessible, once you learn to memorization and avoid the enemies attack patterns, through trial and error, getting use to your vast amount of weapons through swapping, and improving your reflexes, regardless if you're on 'simple' or 'regular' mode. I like how most of the controls aren't poor or broken & the camera angles aren't cripplingly limited in its viewpoint. If you die, it's pretty much, your fault. Trust me, when I say this, you will have to prepare to die multiply times, before having success. It will make you frustrated at times. However, if you do die, your character has infinite lives & maintaining all equipment between deaths, so you can't complain too much. If you're unwilling to take such a lot of losses. You might as well, turn off the game, and play something else. For those, patient & brave enough to continue. With a little bit of luck, you might enjoy the game, a lot more, for putting you, through the ringer. It's satisfying as hell to beat a boss. The gameplay is tough, but fair & tolerable. Plus, there is array of unique bosses, with multiple forms and functions that it's almost worth the price of admission alone just to see all them. Also, you can choice, which boss, you want to fight first and last in the 3 over world maps. So, the pathway to victory is, in your own hands. However, you do have to beat all 5 bosses, before entering, the other two world-maps. Another thing, while, most people don't care about high scores, over survivability. Those willing to put the effort, will be grade high levels, which can unlockable color modes, Easter eggs, & other perks like expert trials. So that's cool. Not only that, but there is plenty to unlock, once you debug the game, such as hidden unused bosses and weapons. Another thing to like, is how the racist depictions of racial minorities is purposely avoided, and for good reason. However, the Christian Communion metaphors is bit overplayed. Regardless, I do like how there is good and bad ending based on whether or not the brothers agree to hand over the soul contracts to the Devil. The story mirrors so much, what the developers, Chad & Jared Moldenhauer had to do in real-life in order to get out of debt with Microsoft. Overall: 'Cuphead' had amazing story & gameplay. I can't wait for the sequel. Until then, enjoy the DLC expansion, "The Delicious Last Course". That's equally as good. In the end, while, there is a few faults with this passive project. It's still definitely worth seeking out. You will get your money's worth. You can bet on that!
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9/10
An awaited game is finally here
tonyum5 May 2018
Warning: Spoilers
Hi everyone, today we´re going to review the second good thing of 2017, Cuphead. The game started being produced back in 2010 by Chad and Jared Moldenhaur and was announced in 2013 along side the announcement of the Xbox One, though the game was only releasedin 2017 for Microsoft Windows and Xbox One, and boy, was it worth the wait. The plot of this game is about two brothers (Cuphead and Mugman) palying on the Elder Kettle´s backyard when the two stumblle upon a cassino owned by The Devil himself, He makes the two paly a match of gambling or whatever that game is, and they lose, so now they´re on a quest to collect soul contracts from The Devil´s debtors. The Pros: Oh my, does this game have a lot of it, but let´s go one by one. 1. This game has really good soundtrack, as it does match the 1930´s style the game has, and heck, sometimes, the soundtrack could consist of Samba (like the case with Cagnye Carnation and Rumor Honeybottoms) which are even better to hear. 2. The gameplay is pretty fine, it does a good job parodying the 80´s shoot´em up games and can be pleasent for newcomers. 3. The 1930´s cartoon references are amazing, most of the cartoon references are inspired by Fleisher Studios, but it does have references to other cartoon companies like Disney, Warner Bros, and a lot of animators like Grim Natwick and Ub Iworks. 4. It does have a good concept, sure, it kinda rips off Hansel and Gretlle, but it does put a different twist to that story by having soul contracts and The Devil, making it more original in the market. 5. The whole idea of turning levels into bosses sounds really good, sure it may seem weird at first, but once you get the hang of it, you do start seeing the positive side of the idea. The Con: 1. It´s way to hard, I honestly don´t know what the fridge we´re the developers thinking on the making of this game, sure, I did complain about The Fractured But Whole being to easy, and don´t get me wrong, I still do, but the difficulty spike of this is really unfair, why, well, for starters, enemies don´t stop respawning, the bosses have multiple attacks making the bosses a chore to complete, and finally, there´s no healing in the levels, sure, you can buy more hit points, but for one thing, you need to pay to get extra HP, making you unable to buy new shots and charms, and the extra HP doesn´t help much, because you´re still going to die at one point and you won´t be able to heal, yes, you can revive the dead player in multiplayer, but you´ll still get one HP from reviving, making it possible to die later on and the other player may die as well, so yeah, I apreciatte the game´s difficulty, but it needs to be more fair. To conclude, Cuphead is a great game, it´s not recomended mostly because of the difficulty spike, but if you like old animation or old school gameplay, than I guess it´s worth a shot, I´ll se you all later in a galaxy far far away.
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9/10
One of the best Arcade titles of the 8th Generation 9/10
jasonsum20039 October 2017
Cuphead has been a massive long time coming But, finally arrived for XBox One and The PC I'm not going to over sell this game to anyone It is absolutely a amazing accomplishment in where gaming has gone since the days of the seedy arcades and Atari 2600 But, It does have a elephant size negative against it

Graphics Flawless there is nothing and i mean nothing like this that's been out there (Besides the handful of Laserdisc arcade title from the 80's) More games need to be like this it's pure Art in motion The animation is a sight to see Audio: much like the art style is frozen in the 1930's this too is a sight to hear The art style and audio presentation make this game feel old but, at the same time it's also refreshing and new The Story is better then i would've ever guessed Not even going to spoil it while it's nothing life changing it's very slick and works for this time period it's set in The only real negative (The difficulty is over the top brutal) If you have young kids save your money buy Raymen, Yooka-Laylee, or even Ori and The Blind Forest This game will make any kid cry...... or break a expensive controller The game is too "hard" I'm not sure why the developers didn't even add a difficulty option I've played some brutal games growing up but, this is on a whole new level of being hard for the sake of being hard This is going to turn a lot of gamers off and if you plan on going all in (pick up a glass make a swear jar) you'll going to need the money in the jar after you break your controller from anger or just the massive abuse the controller takes) No matter what if and when you finish the game you're controller will be bruised and beaten much like you

If you want a relentless challenge you'll dig this game If you are unsure try and play the demo to get a feel for what's in store for you If the game wasn't so stacked against the player I'd give the game a 10/10 But, it's to hard as a kid i loved Ghost and Goblins and Ghouls and Ghosts (Beat both games) this is harder then Ghost and Goblins in my opinion so it gets a 9/10
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10/10
Buy it.
seansohr9 July 2019
On September 29, 2017, a small, indie game developing company Studio MDHR released "Cuphead", a widely loved shmup/platformer that was not only a love letter to fans of classic early cartoons of the 1930's, but also a throwback to the insanely difficult side-scrolling games of the '80s and '90s, such as "Contra" and "Astyanax".

I love "Cuphead", absolutely love it - it's not just my favorite video game of this decade this far, but one of my favorite all-time video games, period. I bought it for Easter this year on the Nintendo Switch and I've played it to death ever since. I'm absolutely in love with it.

The game is undoubtedly a masterpiece of not just video gaming, but also animation - it is an absolute delight, from its stunning hand-drawn visuals and beautiful watercolor backgrounds that feel right out of an early Disney animation, to its catchy and upbeat jazz scores that accompany the levels that become more intense as the levels themselves get increasingly difficult, to its difficulty that encourages you to continue and try harder rather than just give up.

If you like classic side-scrolling platformer/fighting games, buy this game. You won't be disappointed.
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10/10
Very Fun Game
rcoaster-3771517 June 2019
Cuphead mixes the classic feel of the 30's with platforming brilliantly.
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When nostalgy and gaming experience collides
koppanykiss7 November 2017
This game is an awesome retro-adventure, in a very exciting way. Game is 100% "focus on details" high-quality, a true journey to the 30's, The music the animations and the effects will influence your mood in a good way.

It would require above-average skills with similar video-games, most likely a few levels would be a little headache for even an experienced gamer , however some people would like to tag this production as a "rage-game", at some level it appears to be true.

You will need all of your skills to beat the bosses that's for sure.
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10/10
Never knew such a masterpiece could exist
BustedBlock3 May 2020
This game literally has everything going for it. The 1930s art style is awesomely done in this game and the way the characters move remind me of those old Mickey Mouse cartoons that my parents would show me when I was little. The bosses in this game are wacky and cool looking, plus they are pretty challenging. Then we have that beautiful soundtrack that just fits this game so perfectly. There are also cool run and gun levels, awesome weapons and charms, and also pretty cool looking isles. This game is a masterpice, but just be warned that this game is no walk in a 1930s park.
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10/10
A Cupful of Fun
hellraiser720 December 2017
I'm a fan of the run and gun subgenere and a fan of animation, like any good brew mixed it makes a nice cup of tea. This is the kind of game I honestly never thought would happen in a million years and I'm glad someone finally had the guts to make something like this.

There nothing to say to much in plot which by it's nature is really a clothesline for the action which is common for every run in gun game, nor anything to say in it's format which isn't anything I haven't seen already in the run and gun subgenere; but what makes this game stick out is in both visual presentation and execution in action.

The visual animation in this game is just fantastic, it really looks like a lost cartoon from a bygone era. Obviously inspired by the animation shorts from Max Fletcher, Popeye, Disney, and many more; each of the scenes from the game down to the character animation could even go into a art galary. However the visuals truly exceed in created a weard and wacky cartoon world, it a world that just a visual buffet, the word normal doesn't exist. So much happens and so many things you just discover that would make you think "What the Frak?" but at the same time be amazed that you just want to see more. Music in the game is also really good, it really fits the nature of this game as this kind of music was in the old cartoon shorts; most of the music is composed of old orchastratic and piano tunes and old jazz.

But it's of course the gameplay that to me really is the best thing about the game. You do have the typical run and gun aspect however what makes this unique is the fact that most of this game consists highly of boss battles divided into three or four stages. I really love this, it's sort of a mix of both the run and gun and fighting game genere which is something I don't see often except in the game "Contra: Shattered Soilder". Just like in the fighting games you always trying to beat your current opponent, just to get to the next one to deliver a beat down.

It's kinda the same principle here but with the run and gun principles mixed in. Like in the fighting games you can't expect to beat your opponent completely; also like in the run and gun's you can't expect to get it right the first time, which is why like in both those games your going to see yourself die again and again. However don't fret about it, where there is a will there is a way and that way is preserverence. When you keep at it, you actually do get better and even discover the opponents aren't really that hard at all it just seems that way at first, but once you figure it all out then you can blow them away easy (well kinda).

I really like the bosses and the boss fights. Each of the bosses are memorable it is just a colorful guest list; from a pirate that looks like Bluto from "Popeye", a giant Queen Bee that can perform magic and turn into a plane, a set of alcoholic drinks, a medusa mermaid etc. The boss fights are great because each of them are always something different mainly in format which consists of platform hoping, moving platform, contained area, shump segments, etc. This keeps the boss fights always fresh as each fight is always something different and unexpected, which causes you to make quick adjustments and utilize fresh tactics to winning. Two of my favorate boss fights are one in the theater against a crazed actress which I thought was cool since I'm an actor and theater is part of my speciality; though ironically fits the nature of the game since running plays always consist of change in scenes and acts. The other is a dial game where you parry the die and the dial moves you to a space that contains a boss, much like that board game level in the game "Gunstar Heroes".

What also gives the game appeal is it's throwback factor for both animation and gaming. Just looking at the visuals it really threw me back to a time when I was a kid watching the cartoon shorts and having the time of my life. Same with gaming when I played with my NES or went to the arcade which consisted of a lot of hard games. I'm now an adult and playing this game just put me in touch with that inner child of mine and made me smile.

Though this game might not be everyone's cup of tea, this game is more for vetern fans of run and gun games whom all know the risks coming to the teritory. If your a fan of run and gun and hard games and are looking for a chalange, this game is for you; if not then this game may not be your cup of tea.

Cuphead is a cup filled with fun.

Rating: 4 stars
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8/10
Somehow nostalgic
svivschenk15 July 2019
Though controller breaking frustrating, still charming with fun colorful visuals and catchy tunes. I was born in 2004, and yet this 1940's too somehow feels nostalgic. Favorite boss is the mermaid, and my favorite character was Werner Werman.
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7/10
Full of Nostalgia and Beauty, Cuphead is a Unique Title That's EVEN MORE DIFFICULT Than You've Heard
CANpatbuck366413 November 2020
Seeing the first trailer for Cuphead, I immediately swooned. The marriage between that animation and a videogame was something that seemed impossible. It was a big moment of "how did no one think of this before?" With it being an Xbox release and not having the confidence to try and play this on PC, it seemed like I wouldn't get the chance to ever give Cuphead a shot. The PS4 edition was a big surprise and despite the warnings, I picked it up and battled my way through. Was it worth the wait? I think it depends on the type of gamer you are. I'll be covering the pros and cons below.

Visually and acoustically, Cuphead absolutely lives up to hype. This game is so unlike any other big release on the market. Not only is it unique but its got all the polish and there's little out of place. The animation is exciting and well designed throughout. Cuphead feels authentic to the cartoons of yesteryear its paying tribute to and if I hadn't watched so much material on it ahead of time, this game would have floored me. I also really enjoyed the music and all of the work with the sound. The score is very orchestral but there's jazz influence and each fight brings some new catchy beat that's going to have your toes tapping while you're screaming at your TV or computer monitor. I also want to credit the gameplay (I'm going to talk about the difficulty later) for also having a different flavour. The game is mostly boss fights with a few platforming levels sprinkled in and I think there was a considerable effort into making each one memorable. Is every level equally stunning or fun? Absolutely not but I remember each fight and something that made that one different.

Part of the aura surrounding Cuphead is the reports of how difficult it is. Go on the internet, there are many videos of let's play gamers screaming, crying and yelling. I thought it couldn't be that bad.... Could it? I was full of hubris to think I could do better. This game is RIDICULOUSLY HARD, I spent hours trying to beat each boss. Not just 20-30 minutes, 2-3 HOURS at a time for the more difficult ones. There is so little margin for error and no breaks when playing Cuphead. Reviewers reassured gamers that the feeling when beating a boss made up for all the anguish, it wasn't that way for me. I became so desensitized to failing that after I beat one, I sighed and moved on to the next. Kahl's Robot took 3 different sessions just for me to beat it and the Run & Gun levels weren't any easier. The difficulty isn't fun and it goes beyond any normal expectations for a "difficult" experience. Between the time invested, the frustration, the repetition and the anguish, I was miserable most of the time I was playing this game.

This is one of my shorter reviews and that's reflective of the kind of experience I had with this game. Was there plenty of stuff I loved? Definitely, it's an ambitious product with style to burn that both critics and more tolerant gamers have showered with adoration. But I didn't truly enjoy any moment playing this game past the opening credits/prologue. I respect this game and its creators; they should be praised. But I will never play this game again, its too difficult to recommend and it wasn't worth the time I invested in it to beat it. I'm not trying to whine or go on about my experience, if you look at the stats, they reaffirm my take. On average 10 PERCENT of people who played this game actually finished it. That statistic tells the story of how TRULY accessible this game is and if you loved this game when you finished it, I tip my hat to you. I've rated it based upon both the pros and cons and arrived in the middle. Don't be like me and just assume you're just going to fly through this game. Buy it if you're interested in a REAL CHALLENGE, if you're more of a casual gamer, watch a let's play and have a few laughs instead.
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Favorite game of all time
thisisspartacus-5182524 June 2019
Cuphead has both spectacular graphics and amazing music. The gameplay of all the different and unique bosses are extremely entertaining. Beating one feels like climbing a mountain. Highly recommend trying to find all the secrets of the world especially the 4th barber shop singer. Even if you don't normally like games of this genre I still would recommend you try it.
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10/10
From the style,to the difficulty!
IsaacSMG4Fan30027 January 2020
Warning: Spoilers
Everything from the gameplay,the style AND do not get me started on the difficulty! Cuphead is an amazing action platformer set in the 1930's cartoon style,the gameplay is very smooth and can (and WILL) try to kick you in the heiny. This little gem of a game is beautiful,it will make you feel like you are playing an animation and the difficulty really blows me away with it's tutorial bosses like The Root Pack and Goopy Le Grande are just getting you into the feel,bosses like Cala Maria and Dr Kahl's Robot are insane and every single time I die I just want to try and try again until the point where you beat a boss that you've been struggling with for over 3 hours and finally taste the victory. The thing that people love about this game is how fun,beautiful and difficult it is with the bullet hell aeroplane-style bosses where you attack them and their weaponry in an aeroplane and in the second world if you talk to Phil (the bird NPC) you can shoot them with bombs although there weaker than the original shot. If you struggle with a boss you can earn coins from completing the Run n' Gun levels to get weapons and charms from Porkrind's Emporium (the shop) to help on bosses like Beppi The Clown, in which I personally found I needed Roundabout as Shot 1 and Lobber as Shot 2 and when you finally beat the game and all it's bosses on Regular difficulty,you unlock Expert difficulty where it is even more challenging to the extent that you just want to keep on replaying and replaying until you finally give them a taste of their own medicine. After that,you get an achievement called beat the Devil at his own game which you are awarded by beating Satan himself on Expert difficulty. 10/10 game with so much replayability and it is definitely worth the £16.99 price tag.
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9/10
Eh
ilikegaming-2950131 May 2020
This game is good. The only thing I am not a fan of is how hard some of the bosses are. Everything else is great. The art style, most of the bosses, and the storyline.
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10/10
The Most Hardest Video Game
TheMysteriousReviewer30 July 2022
I'm not gonna lie, this is probably the most challenging, the most hardest, the most difficult game I have played. But you know what, it was actually all worth the entirety of it. Cuphead is a magnificent game that takes the challenging gaming to a whole new level. It has given an excellent tribute with an engaging story that develops Cuphead's journey and top notch graphics that's faithful to the classic cartoons. But in order to make this into a cartoon game, make the gameplay intense, exciting and difficult to give time for the players that would unexpected what would happen on each level and on each bosses. If you are a fan of cartoons and even of video games, or if you want to try a challenging game, I absolutely recommend this game. As much strategy we would use to beat this game, the more of how excellent it will get. Not only would I consider my favorite hard game, but also one of the best indie games I've played. The past decade has been big for indie games, and this is no exception.
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10/10
This is what started the legendary Cuphead franchise!
whackamolewv6 July 2023
Warning: Spoilers
This game is so entertaining! Mugman will always be my favorite character from the Cuphead franchise because blue is my favorite color! To be honest, Cuphead is basically the cup version of Mickey Mouse and Mugman is basically the mug version of Oswald the Lucky Rabbit. This game is similar to so many old cartoon characters like Mickey Mouse, Oswald the Lucky Rabbit and obviously so much more. And when The Cuphead Show released on Netflix, that show was also entertaining like this game! I hope The Cuphead Show will continue. And I also hope there'll be more Cuphead games in the future. #RenewTheCupheadShow.
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8/10
There's only one thing that brings Cuphead down
Polotovar19 February 2022
After the success of Arcanum, it's starting to show that series based on games can be good, and this is no exception. Cuphead, apart from a few minor things, does everything right. The animation is absolutely superb. Hats off to you. The music is also great, and the intro is especially good. The main duo Cuphead and Mugman are absolutely iconic and their characters are, in my opinion, really great for an animated film. The plot with the devil is also a luxury. It all works so wonderfully and actually the only thing that spoils it for me is the filler episodes. I mean the episodes that don't move the main plot anywhere and are just such a bonus. Granted there were only a few of them and they're mainly around fifteen minutes long so you get them right away and they weren't downright bad either, but they were still more of a nuisance than a benefit in my eyes. I can understand the writers' intention to make the series a bit longer, since each episode is already short and there are only 12 of them. It's a shame though, because it brings the series down unnecessarily. Otherwise, I have nothing to complain about and for me this is a great series that I liked right after the first episode and it became my favourite as far as game adaptations go. I like cartoons in general, so no wonder. For me, a great series that I recommend to fans of the game, but also fans of animated series in general.
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7/10
3.5 Stars out of 5 Stars
ajneeago968 June 2021
Oh what do ya know? IMDb apparently has video games in their database. Looks like I've got a lot of reviewing to do. With this game being my first video game review, I think it deserves the honor. The hand-drawn animation style is truly the selling point of this game to me, but the difficulty to each level and amount of raging there is to this game is probably not healthy, but oh so rewarding. The last isle you have to defeat (including the casino) was probably some of the hardest 2D animated video game levels I've ever played. If you got a friend and wanna couch coop, check this game out if you like a good challenge, but be prepared to hate everything in pursuit of completing the game.
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7/10
All in the animations and the ambience
AvionPrince1624 March 2022
I enjoyed the tv show even if its pretty childish. The story is too short and too much simple. No complexity at all and feel really for kids or teenagers. But the animations are very nice and pleasant to watch.
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Incredibly Difficult, Tedious, and practically unbeatable
TMC-Dogemaster4 November 2019
Cuphead is a cool game. But the stages are so fricking hard and tedious that I got rid of it around six months ago. I only played on weekends so the game was practically unbeatable for me.
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